在新城市安顿下来了,也来到了新的公司,不过暂时没有在做 Unity 的项目了,现在在用 Roblox 做项目,从没接触过,从零开始学起
本来截了挺多的图片来介绍一下界面的,不过我发现 Roblox 官方的介绍文档写的已经很详细了,所以直接贴一下链接大家去学习一下好了
Directory

Workspace
The Workspace is the service in which any objects that are to be rendered in the 3D world exist. Objects not descending from Workspace will not be rendered or physically interact with the world.
Players
The Players game service contains only Player objects for presently connected clients to a Roblox game server. It also contains information about a place’s configuration (such as bubble chat or classic chat). It can fetch information about players not connected to the server, such as character appearances, friends and avatar thumbnail.
Lighting
The Lighting service controls the environmental lighting in a game. It includes a range of adjustable properties that can be used to change how lighting appears and interacts with other objects.
ReplicatedFirst
A container whose contents are replicated to all clients (but not back to the server) first before anything else.
ReplicatedStorage
Complex games often require a range of assets that are held in storage until they’re required.
ServerScriptService
A semantic, organized place to put your server-sided game logic, which does not interfere with the world. Scripts will run inside this service, and will not replicate to game clients, allowing for secure storage of your scripts.
ServerStorage
A container whose contents are only accessible on the server. Objects descending from ServerStorage will not replicate to the client and will not be accessible from LocalScripts.
As ServerStorage is a service it can only be accessed using the DataModel/GetService method.
By storing large objects such as maps in ServerStorage until they are needed, network traffic will not be used up transmitting these objects to the client when they join the game.
StarterGui
The StarterGui service is a container object designed to hold GUI objects such as ScreenGuis.
StarterPack
A service-level container whose contents are copied into each Player's Backpack when the player spawns. It is generally used to hold Tools, but is sometimes used to hold LocalScripts to ensure that each player gets a copy.
StarterPlayer
A service which allows the defaults of properties in the Player object to be set. When a player enters the server, each property of the player object is set to the current value of the corresponding property in StarterPlayer.
Teams
The Teams service holds a game’s Team objects. Team objects must be parented to the Teams service.
SoundService
A service that determines various aspects of how Sounds play in the game. SoundService is also often used to store SoundGroups although this is not mandatory for SoundGroups to work.
Chat
The Chat service houses the Lua code responsible for running the Lua Chat System. Similar to StarterPlayerScripts, default objects like Scripts and ModuleScripts are inserted into the service.
LocalizationService
LocalizationService is the service responsible for handling automated translation.
TestService
The TestService is a service used by Roblox internally to run analytical tests on their engine. It makes it possible to write sophisticated tests right inside a game.
并没有什么自己的理解,基本上就是把最近查的资料整理在这里方便查找,Roblox官方的文档写的非常详细,就是很多查找关键字相对模糊,有的时候你想用一个功能,知道有接口,但是却不好查找,未来我会慢慢的把一些常用的功能接口一点点的总结起来,方便使用。
Roblox 入门
https://白日梦.cn/2020/07/21/90buOfw9
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